Shark

This blue shark's fins slice through the water, its black eyes rolling and its gaping jaws showing countless teeth.

Shark CR 2

XP 600

N Large animal (aquatic)

Init +5; Senses blindsense 30 ft., keen scent; Perception +8

Defense

AC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, –1 size)

hp 22 (4d8+4)

Fort +7, Ref +5, Will +2

Offense

Speed swim 60 ft.

Melee bite +5 (1d8+4)

Space 10 ft.; Reach 5 ft.

Statistics

Str 17, Dex 12, Con 13, Int 1, Wis 12, Cha 2

Base Atk +3; CMB +7; CMD 18

Feats Great Fortitude, Improved Initiative

Skills Perception +8, Swim +11

Ecology

Environment any ocean

Organization solitary, pair, school (3–6), or pack (7–13)

Treasure none

Special Abilities

Keen Scent (Ex) A shark can notice creatures by scent in a 180-foot radius underwater and can detect blood in the water at ranges of up to a mile.

The shark is a relentless eating machine, a creature evolved over the course of eons to do one job perfectly—hunting. Sharks have achieved a special place in the lore of most seafaring races, who view them as devils, monsters, and the wrath of the gods.

The shark presented here is a 10-foot-long, 300-pound blue shark. Smaller sharks exist, although these are not dangerous. The same cannot be said of larger sharks, such as the following (you can create stats for these sharks by applying the indicated simple templates).

Hammerhead Shark (CR 3): This shark has a distinctive hammer-shaped head. It is an advanced shark.

Tiger Shark (CR 3): Larger than the average shark, the ravenous tiger shark is a giant shark.

Great White Shark (CR 4): One of the most notorious maneaters of the sea, the truly immense great white shark is an advanced giant shark.