Metallic Dragon, Gold

Golden scales cover the body of this majestic dragon, and a regal crest of horns arches backward above wise and piercing eyes.

Gold Dragon

LG dragon (fire)

Base Statistics

CR 7; Size Small; Hit Dice 8d12

Speed 60 ft., swim 60 ft.

Natural Armor +7; Breath Weapon cone, 2d10 fire

Str 17, Dex 14, Con 15, Int 14, Wis 15, Cha 14

Ecology

Environment warm plains

Organization solitary

Treasure triple

Special Abilities

Change Shape (Su) A very young or older gold dragon can assume any animal or humanoid form three times per day as if using polymorph.

Detect Gems (Sp) A young or older gold dragon can detect gems three times per day. This functions as locate object, but can only be used to locate gemstones.

Divine Aid (Sp) Once a week, a great wyrm gold dragon can call upon celestial powers for aid. This functions as a miracle.

Fast Flight (Ex) A young or older gold dragon is treated as one size category larger when determining his fly speed.

Fire Aura (Su) An old or older gold dragon is surrounded by an aura of fire. All creatures within 5 feet of the dragon take 1d6 points of fire damage at the beginning of the dragon's turn. An ancient gold dragon's aura extends to 10 feet. A great wyrm's damage increases to 2d6. The dragon can activate or suppress this aura as a free action.

Luck (Sp) Once per day an adult or older gold dragon can touch a gem, usually one embedded in the dragon's hide, and enspell it to bring good luck. As long as the dragon carries the gem, it and every good creature within a given radius of it (10 ft. per age category) receives a +1 luck bonus on all saving throws. If the dragon gives an enspelled gem to another creature, only that bearer gets the bonus. The effect lasts 1d3 hours plus 3 hours per age category of the dragon. This ability is the equivalent of a 2nd-level spell.

Spell-Like Abilities (Sp) A gold dragon gains the following spell-like abilities upon reaching the listed age category. Its caster level for these effects is equal to its Hit Dice, and any save DCs are Charisma-based. A gold dragon can use these abilities at will. Very young—detect evil; Juvenile—bless; Adult—daylight; Old—geas/quest; Ancient—sunburst; Great wyrm—foresight.

Weakening Breath (Su) Instead of a cone of fire, a gold dragon can breathe a cone of weakening gas. Creatures within the cone must succeed on a Fortitude save or take 1 point of Strength damage per age category (Will save half).



Age Category Special Abilities Caster Level*
Wyrmling Fire subtype, weakening breath
Very young Change shape, detect evil
Young Fast flight, detect gems 1st
Juvenile Bless 3rd
Young adult DR 5/magic, spell resistance 5th
Adult Frightful presence, luck, daylight 7th
Mature adult DR 10/magic 9th
Old Fire aura, geas/quest 11th
Very old DR 15/magic 13th
Ancient Sunburst 15th
Wyrm DR 20/magic 17th
Great wyrm Divine aid, foresight 19th
* A gold dragon can cast cleric spells as arcane spells.

Young Gold Dragon CR 11

XP 12,800

LG Large dragon (fire)

Init +1; Senses dragon senses Perception +22

Defense

AC 23, touch 10, flat-footed 22; (+1 Dex, +13 natural, –1 size)

hp 126 (12d12+48)

Fort +12, Ref +9, Will +13

Immune fire, paralysis, sleep; Weaknesses vulnerability to cold

Offense

Speed 60 ft., fly 200 ft. (poor), swim 60 ft.

Melee bite +18 (2d6+10), 2 claws +18 (1d8+7/19–20), 2 wings +16 (1d6+3), tail +16 (1d8+10)

Space 10 ft.; Reach 5 ft. (10 ft. with bite)

Special Attacks breath weapon (40-ft. cone, DC 20, 6d10 fire), weakening breath

Spell-Like Abilities (CL 12th)

At will—detect evil

Spells Known (CL 1st)

1st (4/day)—mage armor, shield

0 (at will)—detect magic, light, mending, stabilize

Statistics

Str 25, Dex 12, Con 19, Int 16, Wis 17, Cha 16

Base Atk +12; CMB +20; CMD 31 (35 vs. trip)

Feats Alertness, Improved Critical (claw), Iron Will, Multiattack, Power Attack, Vital Strike

Skills Diplomacy +18, Fly +10, Heal +18, Knowledge (local, religion) +18, Perception +22, Sense Motive +22, Spellcraft +18, Swim +30

Languages Common, Draconic, Elven, Halfling

SQ change shape, detect gems, fast flight

Adult Gold Dragon CR 15

XP 51,200

LG Huge dragon (fire)

Init +0; Senses dragon senses; Perception +30

Aura frightful presence (180 ft., DC 24)

Defense

AC 30, touch 8, flat-footed 30 (+22 natural, –2 size)

hp 225 (18d12+108)

Fort +17, Ref +11, Will +18

DR 5/magic; Immune fire, paralysis, sleep; SR 26

Weaknesses vulnerability to cold

Offense

Speed 60 ft., fly 250 ft. (poor), swim 60 ft.

Melee bite +26 (2d8+15/19–20), 2 claws +26 (2d6+10/19–20), 2 wings +24 (1d8+5), tail +24 (2d6+15)

Space 15 ft.; Reach 10 ft. (15 ft. with bite)

Special Attacks breath weapon (50-ft. cone, DC 25, 12d10 fire), crush, weakening breath

Spell-Like Abilities (CL 18th)

At will—bless, daylight, detect evil

Spells Known (CL 7th)

3rd (5/day)—dispel magic, prayer

2nd (7/day)—aid, cure moderate wounds (DC 17), resist energy

1st (7/day)—alarm, divine favor, mage armor, shield, shield of faith

0 (at will)—detect magic, light, mending, stabilize, 3 more

Statistics

Str 31, Dex 10, Con 23, Int 20, Wis 21, Cha 20

Base Atk +18; CMB +30; CMD 40 (44 vs. trip)

Feats Alertness, Critical Focus, Extend Spell, Improved Critical (bite, claw), Iron Will, Multiattack, Power Attack, Vital Strike

Skills Diplomacy +26, Fly +13, Heal +26, Knowledge (arcana, local, nobility, religion) +26, Perception +30, Sense Motive +30, Spellcraft +26, Swim +39

Languages Celestial, Common, Draconic, 3 more

SQ change shape, detect gems, fast flight, luck

Ancient Gold Dragon CR 20

XP 307,200

LG Gargantuan dragon (fire)

Init –1; Senses dragon senses; Perception +40

Aura fire, frightful presence (300 ft., DC 30)

Defense

AC 39, touch 5, flat-footed 39 (–1 Dex, +34 natural, –4 size)

hp 377 (26d12+208)

Fort +23, Ref +14, Will +24

DR 15/magic; Immune fire, paralysis, sleep; SR 31

Weaknesses vulnerability to cold

Offense

Speed 60 ft., fly 250 ft. (clumsy), swim 60 ft.

Melee bite +36 (4d6+21/19–20), 2 claws +36 (2d8+14/19–20), 2 wings +34 (2d6+7/19–20), tail +34 (2d8+21/19–20)

Space 20 ft.; Reach 15 ft. (20 ft. with bite)

Special Attacks breath weapon (60-ft. cone, DC 31, 20d10 fire), crush, tail sweep, weaken breath

Spell-Like Abilities (CL 26th)

At will—bless, daylight, detect evil, geas/quest, sunburst (DC 25)

Spells Known (CL 15th)

7th (5/day)—greater teleport, resurrection

6th (7/day)—antimagic field, greater dispel magic, heal

5th (7/day)—dispel evil, plane shift, teleport, true seeing

4th (7/day)—divination, restoration, spell immunity, stoneskin

3rd (7/day)—dispel magic, haste, invisibility purge, prayer

2nd (8/day)—aid, cure moderate wounds, lesser restoration, resist energy, silence

1st (8/day)—alarm, divine favor, mage armor, shield, shield of faith

0 (at will)—detect magic, light, mending, stabilize, 6 more

Statistics

Str 39, Dex 8, Con 27, Int 24, Wis 25, Cha 24

Base Atk +26; CMB +44; CMD 53 (57 vs. trip)

Feats Alertness, Critical Focus, Extend Spell, Improved Critical (bite, claw, wing, tail), Iron Will, Multiattack, Power Attack, Quicken Spell, Staggering Critical, Vital Strike

Skills Diplomacy +36, Fly +13, Heal +36, Knowledge (arcana, history, local, nobility, planes, religion) +36, Perception +40, Sense Motive +40, Spellcraft +36, Swim +51

Languages Celestial, Common, Draconic, 5 more

SQ change shape, detect gems, fast flight, luck

Gold dragons are the epitome of virtue. Other metallic dragons revere their gold cousins as the agents of divine forces and the paragons of dragonkind, and often seek them for advice or aid.