Elemental, Earth

This hulking, roughly humanoid creature of dirt and stone explodes up from the earth, faceless save for two glowing gemstone eyes.

Earth Elemental

Languages Terran

Ecology

Environment any (Plane of Earth)

Organization solitary, pair, or gang (3–8)

Treasure none

Special Abilities

Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Earth Mastery (Ex) An earth elemental gains a +1 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. (These modifiers are not included in the statistics block.)

Small Earth Elemental CR 1

XP 400

N Small outsider (earth, elemental, extraplanar)

Init –1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

Defense

AC 17, touch 10, flat-footed 17 (–1 Dex, +7 natural, +1 size)

hp 13 (2d10+2)

Fort +4, Ref –1, Will +3

Immune elemental traits

Offense

Speed 20 ft., burrow 20 ft., earth glide

Melee slam +6 (1d6+4)

Special Attacks earth mastery

Statistics

Str 16, Dex 8, Con 13, Int 4, Wis 11, Cha 11

Base Atk +2; CMB +4; CMD 13

Feats Improved Bull RushB, Power Attack

Skills Appraise +1, Climb +7, Knowledge (dungeoneering) +1, Knowledge (planes) +1, Perception +4, Stealth +7

Medium Earth Elemental CR 3

XP 800

N Medium outsider (earth, elemental, extraplanar)

Init –1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +7

Defense

AC 18, touch 9, flat-footed 18 (–1 Dex, +9 natural)

hp 34 (4d10+12)

Fort +7, Ref +0, Will +4

Immune elemental traits

Offense

Speed 20 ft., burrow 20 ft., earth glide

Melee slam +9 (1d8+7)

Special Attacks earth mastery

Statistics

Str 20, Dex 8, Con 17, Int 4, Wis 11, Cha 11

Base Atk +4; CMB +9; CMD 18

Feats Cleave, Improved Bull RushB, Power Attack

Skills Appraise +1, Climb +10, Knowledge (dungeoneering) +2, Knowledge (planes) +2, Perception +7, Stealth +3

Large Earth Elemental CR 5

XP 1,600

N Large outsider (earth, elemental, extraplanar)

Init –1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +11

Defense

AC 18, touch 8, flat-footed 18 (–1 Dex, +10 natural, –1 size)

hp 68 (8d10+24)

Fort +9, Ref +1, Will +6

DR 5/—; Immune elemental traits

Offense

Speed 20 ft., burrow 20 ft., earth glide

Melee 2 slams +14 (2d6+7)

Space 10 ft.; Reach 10 ft.

Special Attacks earth mastery

Statistics

Str 24, Dex 8, Con 17, Int 6, Wis 11, Cha 11

Base Atk +8; CMB +16; CMD 25

Feats Cleave, Greater Bull Rush, Improved Bull RushB, Improved Overrun, Power Attack

Skills Appraise +6, Climb +15, Knowledge (dungeoneering) +3, Knowledge (planes) +6, Perception +11, Stealth +5

Huge Earth Elemental CR 7

XP 3,200

N Huge outsider (earth, elemental, extraplanar)

Init –1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +13

Defense

AC 19, touch 7, flat-footed 19 (–1 Dex, +12 natural, –2 size)

hp 95 (10d10+40)

Fort +11, Ref +2, Will +7

DR 5/—; Immune elemental traits

Offense

Speed 20 ft., burrow 20 ft., earth glide

Melee 2 slams +17 (2d8+9)

Space 15 ft.; Reach 15 ft.

Special Attacks earth mastery

Statistics

Str 28, Dex 8, Con 19, Int 6, Wis 11, Cha 11

Base Atk +10; CMB +21; CMD 30

Feats Awesome Blow, Cleave, Greater Bull Rush, Improved Bull RushB, Improved Overrun, Power Attack

Skills Appraise +6, Climb +18, Knowledge (dungeoneering) +4, Knowledge (planes) +7, Perception +13, Stealth +4

Greater Earth Elemental CR 9

XP 6,400

N Huge outsider (earth, elemental, extraplanar)

Init –1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +16

Defense

AC 21, touch 7, flat-footed 21, (–1 Dex, +14 natural, –2 size)

hp 136 (13d10+65)

Fort +13, Ref +3, Will +8

DR 10/—; Immune elemental traits

Offense

Speed 20 ft., burrow 20 ft., earth glide

Melee 2 slams +21 (2d10+10)

Space 15 ft.; Reach 15 ft.

Special Attacks earth mastery

Statistics

Str 30, Dex 8, Con 21, Int 8, Wis 11, Cha 11

Base Atk +13; CMB +25; CMD 34

Feats Awesome Blow, Cleave, Greater Bull Rush, Greater Overrun, Improved Bull RushB, Improved Overrun, Improved Sunder, Power Attack

Skills Appraise +10, Climb +25, Knowledge (dungeoneering) +10, Knowledge (planes) +13, Perception +16, Stealth +7

Elder Earth Elemental CR 11

XP 12,800

N Huge outsider (earth, elemental, extraplanar)

Init –1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +19

Defense

AC 23, touch 7, flat-footed 23 (–1 Dex, +16 natural, –2 size)

hp 168 (16d10+80)

Fort +15, Ref +4, Will +10

DR 10/—; Immune elemental traits

Offense

Speed 20 ft., burrow 20 ft., earth glide

Melee 2 slams +26 (2d10+12/19–20)

Space 15 ft.; Reach 15 ft.

Special Attacks earth mastery

Statistics

Str 34, Dex 8, Con 21, Int 10, Wis 11, Cha 11

Base Atk +16; CMB +30; CMD 39

Feats Awesome Blow, Cleave, Greater Bull Rush, Greater Overrun, Improved Bull RushB, Improved Critical (slam), Improved Overrun, Improved Sunder, Power Attack

Skills Appraise +19, Climb +31, Knowledge (dungeoneering) +19, Knowledge (planes) +19, Perception +19, Stealth +10

Elemental Height Weight
Small 4 ft. 80 lbs.
Medium 8 ft. 750 lbs.
Large 16 ft. 6,000 lbs.
Huge 32 ft. 48,000 lbs.
Greater 36 ft. 54,000 lbs.
Elder 40 ft. 60,000 lbs.

Earth elementals are plodding, stubborn creatures made of living stone or earth. When utterly still, they resemble a heap of stone or a small hill.

When an earth elemental lumbers into action, its actual appearance can vary, although its statistics remain identical to other elementals of its size. Most earth elementals look like terrestrial animals made out of rock, earth, or even crystal, with glowing gemstones for eyes. Larger earth elementals often have a stony humanoid appearance. Bits of vegetation frequently grow in the soil that makes up parts of an earth elemental's body.