Chromatic Dragon, Red

A crown of cruel horns surrounds the head of this mighty dragon. Thick scales the color of molten rock cover its long body.

Red Dragon

CE dragon (fire)

Base Statistics

CR 6; Size Small; Hit Dice 7d12

Speed 40 ft.

Natural Armor +6; Breath Weapon cone, 2d10 fire

Str 17, Dex 14, Con 15, Int 10, Wis 11, Cha 10

Ecology

Environment warm mountains

Organization solitary

Treasure triple

Special Abilities

Fire Aura (Su) An adult red dragon is surrounded by an aura of intense heat. All creatures within 5 feet take 1d6 points of fire damage at the beginning of the dragon's turn. An old dragon's aura extends to 10 feet. An ancient dragon's damage increases to 2d6.

Incinerate (Su) A great wyrm red dragon can incinerate creatures in its fiery breath. A creature reduced to fewer than 0 hit points by its breath weapon must make a Fortitude save (using the breath weapon's DC). Failure indicates that the creature is reduced to ash. Creatures destroyed in this way can only be restored to life through true resurrection or similar magic.

Manipulate Flames (Su) An old or older red dragon can control any fire spell within 10 feet per age category of the dragon as a standard action. This ability allows it to move any fire effect in the area, as if it were the caster. This ability also allows it to reposition a stationary fire effect, although the new placement must be one allowed by the spell. Finally, for 1 round following the use of this ability, the dragon can control any new fire spell cast within its area of control, as if it were the caster. It can make all decisions allowed to the caster, including canceling the spell if it so desires.

Melt Stone (Su) An ancient or older red dragon can use its breath weapon to melt rock at a range of 100 feet, affecting a 5-foot-radius area per age category. The area becomes lava to a depth of 1 foot. Any creature in contact with the lava takes 20d6 points of fire damage on the first round, 10d6 on the second, and none thereafter as the lava hardens and cools. If used on a wall or ceiling, treat this ability as an avalanche that deals fire damage.

Smoke Vision (Ex) A very young red dragon can see perfectly in smoky conditions (such as those created by pyrotechnics).

Spell-Like Abilities (Sp) A red dragon gains the following spell-like abilities, usable at will upon reaching the listed age category. Young—detect magic; Juvenile—pyrotechnics; Adult—suggestion; Old—wall of fire; Ancient—find the path; Great wyrm—discern location.



Age Category Special Abilities Caster Level
Wyrmling Fire subtype
Very young Smoke vision
Young Detect magic 1st
Juvenile Frightful presence, pyrotechnics 3rd
Young adult DR 5/magic, spell resistance 5th
Adult Fire aura, suggestion 7th
Mature adult DR 10/magic 9th
Old Manipulate flames, wall of fire 11th
Very old DR 15/magic 13th
Ancient Melt stone, find the path 15th
Wyrm DR 20/magic 17th
Great wyrm Incinerate, discern location 19th

Young Red Dragon CR 10

XP 9,600

CE Large dragon (fire)

Init +5; Senses dragon senses, smoke vision; Perception +15

Defense

AC 22, touch 10, flat-footed 21 (+1 Dex, +12 natural, –1 size)

hp 115 (11d12+44)

Fort +11, Ref +8, Will +10

Immune fire, paralysis, sleep

Weaknesses vulnerability to cold

Offense

Speed 40 ft., fly 200 ft. (poor)

Melee bite +17 (2d6+10), 2 claws +17 (1d8+7), 2 wings +12 (1d6+3), tail slap +12 (1d8+10)

Space 10 ft.; Reach 5 ft. (10 ft. with bite)

Special Attacks breath weapon (40-ft. cone, DC 19, 6d10 fire)

Spell-Like Abilities (CL 11th)

At will—detect magic

Spells Known (CL 1st)

1st (3/day)—shield, true strike

0 (at will)—mage hand, message, prestidigitation, read magic

Statistics

Str 25, Dex 12, Con 19, Int 12, Wis 13, Cha 12

Base Atk +11; CMB +19; CMD 30 (34 vs. trip)

Feats Cleave, Improved Initiative, Improved Vital Strike, Iron Will, Power Attack, Vital Strike

Skills Appraise +15, Bluff +15, Fly +9, Intimidate +15, Perception +15, Sense Motive +15, Stealth +11

Languages Common, Draconic

Adult Red Dragon CR 14

XP 38,400

CE Huge dragon (fire)

Init +4; Senses dragon senses, smoke vision; Perception +23

Aura fire (5 ft., 1d6 fire), frightful presence (180 ft., DC 21)

Defense

AC 29, touch 8, flat-footed 29 (+21 natural, –2 size)

hp 212 (17d12+102)

Fort +16, Ref +10, Will +15

DR 5/magic; Immune fire, paralysis, sleep; SR 25

Weaknesses vulnerability to cold

Offense

Speed 40 ft., fly 200 ft. (poor)

Melee bite +25 (2d8+15), 2 claws +25 (2d6+10), 2 wings +23 (1d8+5), tail slap +23 (2d6+15)

Space 15 ft.; Reach 10 ft. (15 ft. with bite)

Special Attacks breath weapon (50-ft. cone, DC 24, 12d10 fire), crush

Spell-Like Abilities (CL 17th)

At will—detect magic, pyrotechnics (DC 15), suggestion (DC 16)

Spells Known (CL 7th)

3rd (5/day)—dispel magic, haste

2nd (7/day)—invisibility, resist energy, see invisibility

1st (7/day)—alarm, grease (DC 14), magic missile, shield, true strike

0 (at will)—arcane mark, light, mage hand, mending, message, prestidigitation, read magic

Statistics

Str 31, Dex 10, Con 23, Int 16, Wis 17, Cha 16

Base Atk +17; CMB +29; CMD 39 (43 vs. trip)

Feats Cleave, Greater Vital Strike, Improved Initiative, Improved Iron Will, Improved Vital Strike, Iron Will, Multiattack, Power Attack, Vital Strike

Skills Appraise +23, Bluff +23, Fly +12, Intimidate +23, Knowl. (arcana) +23, Perception +23, Sense Motive +23, Spellcraft +23, Stealth +12

Languages Common, Draconic, Dwarven, Orc

Ancient Red Dragon CR 19

XP 204,800

CE Gargantuan dragon (fire)

Init +3; Senses dragon senses, smoke vision; Perception +33

Aura fire, frightful presence (300 ft., DC 27)

Defense

AC 38, touch 5, flat-footed 38 (–1 Dex, +33 natural, –4 size)

hp 362 (25d12+200)

Fort +22, Ref +13, Will +21

DR 15/magic; Immune fire, paralysis, sleep; SR 30

Weaknesses vulnerability to cold

Offense

Speed 40 ft., fly 250 ft. (clumsy)

Melee bite +35 (4d6+21/19–20), 2 claws +35 (2d8+14), 2 wings +33 (2d6+7), tail slap +33 (2d8+21)

Space 20 ft.; Reach 15 ft. (20 ft. with bite)

Special Attacks breath weapon (60-ft. cone, DC 30, 20d10 fire), crush, manipulate flames, melt stone, tail sweep

Spell-Like Abilities (CL 25th)

At will—detect magic, find the path, pyrotechnics (DC 17), suggestion (DC 18), wall of fire

Spells Known (CL 15th)

7th (4/day)—limited wish, spell turning

6th (6/day)—antimagic field, contingency, greater dispel magic

5th (7/day)—polymorph, telekinesis (DC 20), teleport, wall of force

4th (7/day)—fear (DC 19), fire shield, greater invisibility, stoneskin

3rd (7/day)—dispel magic, displacement, haste, tongues

2nd (7/day)—alter self, detect thoughts (DC 17), misdirection (DC 17), resist energy, see invisibility

1st (8/day)—alarm, grease (DC 16), magic missile, shield, true strike

0 (at will)—arcane mark, bleed, light, mage hand, mending, message, open/close, prestidigitation, read magic

Statistics

Str 39, Dex 8, Con 27, Int 20, Wis 21, Cha 20

Base Atk +25; CMB +43; CMD 52 (56 vs. trip)

Feats Cleave, Critical Focus, Greater Vital Strike, Improved Critical (bite), Improved Initiative, Improved Iron Will, Improved Vital Strike, Iron Will, Multiattack, Power Attack, Quicken Spell, Staggering Critical, Vital Strike

Skills Appraise +33, Bluff +33, Diplomacy +33, Fly +11, Intimidate +33, Knowledge (arcana) +33, Knowledge (history) +33, Perception +33, Sense Motive +33, Spellcraft +33, Stealth +15

Languages Abyssal, Common, Draconic, Dwarven, Giant, Orc

Few creatures are more cruel and fearsome than the mighty red dragon. King of the chromatics, this terrible beast brings ruin and death to the lands that fall under its shadow.