Magic Vestment

SchoolTransmutation
LevelClr 3, Strength 3, War 3
ComponentsV, S, DF
Casting Time1 standard action
RangeTouch
Duration1 hour/level
TargetsArmor or shield touched
Saving ThrowWill negates (harmless, object)
Spell ResistanceYes (harmless, object)

You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).

An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.