Inflict Light Wounds, Mass

SchoolNecromancy
LevelClr 5, Destruction 5
ComponentsV, S
Casting Time1 standard action
RangeClose (25 ft. + 5 ft./2 levels)
DurationInstantaneous
TargetsOne creature/level, no two of which can be more than 30 ft. apart
Saving ThrowWill half
Spell ResistanceYes

Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage +1 point per caster level (maximum +25) to nearby living enemies.

Like other inflict spells, mass inflict light wounds cures undead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.