Hide from Animals

LevelDrd 1, Rgr 1
ComponentsS, DF
Casting Time1 standard action
Duration10 min./level (D)
TargetsOne creature touched/level
Saving ThrowWill negates (harmless)
Spell ResistanceYes

Animals cannot see, hear, or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients.