Continual Flame

SchoolEvocation [Light]
LevelClr 3, Sor/Wiz 2
ComponentsV, S, M
Casting Time1 standard action
RangeTouch
EffectMagical, heatless flame
DurationPermanent
TargetsObject touched
Saving ThrowNone
Spell ResistanceNo

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered and hidden but not smothered or quenched.

Light spells counter and dispel darkness spells of an equal or lower level.

Material Component

You sprinkle ruby dust (worth 50 gp) on the item that is to carry the flame.