Black Pudding

Black Pudding Elder Black Pudding
Size/Type: Huge Ooze Gargantuan Ooze
Hit Dice: 10d10+60 (115 hp) 20d10+180 (290 hp)
Initiative: -5 -5
Speed: 20 ft. (4 squares), climb 20 ft. 20 ft. (4 squares), climb 20 ft.
Armor Class: 3 (-2 size, -5 Dex), touch 3, flat-footed 3 1 (-4 size, -5 Dex), touch 1, flat-footed 1
Base Attack/Grapple: +7/+18 +15/+35
Attack: Slam +8 melee (2d6+4 plus 2d6 acid) Slam +19 melee (3d6+12 plus 3d6 acid)
Full Attack: Slam +8 melee (2d6+4 plus 2d6 acid) Slam +19 melee (3d6+12 plus 3d6 acid)
Space/Reach: 15 ft./10 ft. 20 ft./20 ft.
Special Attacks: Acid, constrict 2d6+4 plus 2d6 acid, improved grab Acid, constrict 2d8+12 plus 2d6 acid, improved grab
Special Qualities: Blindsight 60 ft., split, ooze traits Blindsight 60 ft., split, ooze traits
Saves: Fort +9, Ref -2, Will -2 Fort +15, Ref +1, Will +1
Abilities: Str 17, Dex 1, Con 22, Int Ø, Wis 1, Cha 1 Str 26, Dex 1, Con 28, Int Ø, Wis 1, Cha 1
Skills: Climb +11 Climb +16
Environment: Underground Underground
Organization: Solitary Solitary
Challenge Rating: 7 12
Treasure: None None
Alignment: Always neutral Always neutral
Advancement: 11-15 HD (Huge); 16-30 HD (Gargantuan)
Level Adjustment:

The typical black pudding measures 15 feet across and 2 feet thick. It weighs about 18,000 pounds.


A black pudding attacks by grabbing and squeezing their prey.

Acid (Ex)

The creature secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Any melee hit or constrict attack deals acid damage, and the opponent’s armor and clothing dissolve and become useless immediately unless they succeed on DC 21 Reflex saves. A metal or wooden weapon that strikes a black pudding also dissolves immediately unless it succeeds on a DC 21 Reflex save. The save DCs are Constitution-based.

The pudding’s acidic touch deals 21 points of damage per round to wooden or metal objects, but the ooze must remain in contact with the object for 1 full round to deal this damage.

Constrict (Ex)

A black pudding deals automatic slam and acid damage with a successful grapple check. The opponent’s clothing and armor take a -4 penalty on Reflex saves against the acid.

Improved Grab (Ex)

To use this ability, a black pudding must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.

Split (Ex)

Slashing and piercing weapons deal no damage to a black pudding. Instead the creature splits into two identical puddings, each with half of the original’s current hit points (round down). A pudding with 10 hit points or less cannot be further split and dies if reduced to 0 hit points.


A black pudding has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened.

Elder Black Pudding

The most ancient black puddings are vast pools of inky death.


The save DC for the elder black pudding’s acid attack (DC 29) is adjusted for its additional Hit Dice and higher Constitution score.